La Classification Mathématique par matières 2000
Mathematics subject Classification 2000Retour aux chapitres de la classification 91-XX Game theory, economics, social and behavioral sciences
[Nouveau code MSC 2000]
- 91-00 General reference works (handbooks, dictionaries, bibliographies, etc.) [Nouveau code MSC 2000]
- Code MSC1991 affilié : 90-00
- 91-01 Instructional exposition (textbooks, tutorial papers, etc.) [Nouveau code MSC 2000]
- Code MSC1991 affilié : 90-01
- 91-02 Research exposition (monographs, survey articles) [Nouveau code MSC 2000]
- Code MSC1991 affilié : 90-02
- 91-03 Historical (must also be assigned at least one classification number from section 01) [Nouveau code MSC 2000]
- Code MSC1991 affilié : 90-03
- 91-04 Explicit machine computation and programs (not the theory of computation or programming) [Nouveau code MSC 2000]
- Code MSC1991 affilié : 90-04
- 91-06 Proceedings, conferences, collections, etc. [Nouveau code MSC 2000]
- Code MSC1991 affilié : 90-06
- 91-08 Computational methods [Nouveau code MSC 2000]
- Code MSC1991 affilié : 90-08
- 91-99 Game theory, economics, social and behavioral sciences (not classified at a more specific level)
- 91Axx Game theory
- 91A05 2-person games [Nouveau code MSC 2000]
- 91A06 n-person games, n > 2 [Nouveau code MSC 2000]
- 91A10 Noncooperative games [Nouveau code MSC 2000]
- 91A12 Cooperative games [Nouveau code MSC 2000]
- 91A13 Games with infinitely many players [Nouveau code MSC 2000]
- 91A15 Stochastic games [Nouveau code MSC 2000]
- 91A18 Games in extensive form [Nouveau code MSC 2000]
- 91A20 Multistage and repeated games [Nouveau code MSC 2000]
- 91A22 Evolutionary games [Nouveau code MSC 2000]
- 91A23 Differential games [See also 49N70] [Nouveau code MSC 2000]
- 91A24 Positional games (pursuit and evasion, etc.) [See also 49N75] [Nouveau code MSC 2000]
- 91A25 Dynamic games [Nouveau code MSC 2000]
- 91A26 Rationality, learning [Nouveau code MSC 2000]
- 91A28 Signaling, communication [Nouveau code MSC 2000]
- 91A30 Utility theory for games [See also 91B16] [Nouveau code MSC 2000]
- 91A35 Decision theory for games [See also 62Cxx, 91B06, 90B50] [Nouveau code MSC 2000]
- 91A40 Game-theoretic models [Nouveau code MSC 2000]
- 91A43 Games involving graphs [Nouveau code MSC 2000]
- 91A44 Games involving topology or set theory [Nouveau code MSC 2000]
- 91A46 Combinatorial games [Nouveau code MSC 2000]
- 91A50 Discrete-time games [Nouveau code MSC 2000]
- 91A55 Games of timing [Nouveau code MSC 2000]
- 91A60 Probabilistic games; gambling [Nouveau code MSC 2000]
- 91A65 Hierarchical games [Nouveau code MSC 2000]
- 91A70 Spaces of games [Nouveau code MSC 2000]
- 91A80 Applications of game theory [Nouveau code MSC 2000]
- 91A90 Experimental studies [Nouveau code MSC 2000]
- 91A99 None of the above, but in this section. [Nouveau code MSC 2000]
- 91Bxx Mathematical economics [For econometrics, see 62P20]
- 91Cxx Social and behavioral sciences: general topics [For statistics, see 62-XX]
- 91Dxx Mathematical sociology (including anthropology)
- 91Exx Mathematical psychology
- 91Fxx Other social and behavioral sciences (mathematical treatment)
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